Din3D complete changelog

I’m going to assume the main changes I’ve made on plugins. So that the connections in the export and the import plugin could be followed, I listed them aside each other. I tried to pay much attention on the compatibility, but please use the latest version to avoid problems.

Din3D exporter for ArchiCAD Din3D importer for Cinema 4D Din3D importer for 3ds Max
     
Din3D format    
v2.51a (released 2019-11-17) v2.51 (released 2019-12-01) v1.81 (released 2019-11-03)
  • Bug fix:
    OSX 10.15 (Catalina) installer fix

  • Improvement:
    Not delete null polygon objects.

  • Improvement:
    Possible deleting null polygons from command

  • Bug fix:
    Remove unnecessary documents in R21 Direct importer

  • Bug fix:
    Enable ‘New Scene’ again in R21 Direct importer

  • Bug fix:
    UV weld parameter store

  • Bug fix:
    If not check UV weld, then wrong UV coordinates

v2.51 (released 2019-10-23)
  • Bug fix:
    Write wrong UW coordinates

v2.50 (released 2019-10-07) v2.50 (released 2019-10-07) v1.80 (released 2019-10-07)
  • New feature:
    Available for ArchiCAD 23

  • New feature:
    Export all element guid

  • Improvement:
    Change Default material mode to ‘Internal Engine’

  • Improvement:
    Installer win better detection

  • Bug fix:
    In windows installer

  • Bug fix:
    Fix Ac19 build in windows (outdated)

  • Bug fix:
    In detect C4D plugin

  • Available for Cinema 4D R21
  • Preparation for the 2.50 version of the exporter
  • New feature:
    New licensing method in R21

  • New feature:
    Split by elements

  • New feature:
    User modifiable separator sign

  • Improvement:
    Null objects in hierarchy

  • Improvement:
    Update icons

  • Bug fix:
    In Presets in Import Dialog

  • Bug fix:
    Layer names in hierarchy

  • Preparation for the 2.50 version of the exporter
  • New feature:
    Split by elements

  • New feature:
    User modifiable separator sign

  • Improvement:
    In Dummies creation

v2.34 (released 2019-03-12) v2.40 (released 2019-03-21) v1.74 (released 2019-05-05)
  • Improvement:
    Better C4D R20 compatibility

  • Improvement:
    Win Installer better compatibility

  • Available for Cinema 4D R20
  • Available for Cinema 4D R19
  • Improvement:
    Change Curl

  • Improvement:
    Big Refactor

  • Improvement:
    Melange material importer completly rewrite

  • Improvement:
    Menu enhancement

  • Bug fix:
    In Material creation had some bugfix

  • New feature:
    Available for 3d Max 2020

  • Bug fix:
    UnInstaller Bugfix

v2.33 (released 2018-06-21) v1.73 (released 2018-04-07)
  • New feature:
    Available for ArchiCAD 22

  • Improvement:
    Fixing in Installer and speed improvement

  • New feature:
    Available for 3d Max 2019

  • Improvement:
    Change installer

  • Bug fix:
    Fix Illegal texture path crash

v2.32 (released 2017-07-21) v1.72 (released 2017-07-31)
  • New feature:
    Available for ArchiCAD 21

  • New feature:
    Available for 3d Max 2018

v2.31 (released 2016-07-17) v2.30 (released 2016-09-22) v1.71 (released 2016-09-26)
  • Bugfix:
    Wrong texture scales in ArchiCAD 20

  • Available for Cinema 4D R17
  • Available for Cinema 4D R18
  • Improvement:
    Camera rotation

  • Improvement:
    Full Internal Rewrite

  • Improvement:
    Multiple Melange version

  • Bug fix:
    In Shader creation

  • Bug fix:
    VcRedist Fix in installer

v2.30 (released 2016-07-07) v1.70 (released 2016-07-11)
  • New feature:
    Available for ArchiCAD 20

  • Improvement:
    Change Icons, links, etc

  • New feature:
    Available for 3d Max 2017

  • Improvement:
    Change links, etc…

  • Bug fix:
    Small internal bugfix

v2.21 (released 2015-07-07) v1.61 (released 2015-04-18)
  • New feature:
    Available for ArchiCAD 19

  • Bugfix:
    In texture names

  • New feature:
    Available for 3d Max 201

  • Bugfix:
    Updater

v2.20 (released 2014-10-15) v2.20 (released 2014-10-15) v1.60 (released 2014-10-15)
  • New feature:
    Save Cinema 4D materials

  • New feature:
    Save Cinema 4D lights

  • New feature:
    Export Camera Sets

  • Improvement:
    Dialog: Material Export Type Selector

  • Bugfix:
    Fix Zombie elements (again)

  • Bugfix:
    In camera export

  • Available for Cinema 4D R16
  • Preparation for the 2.20 version of the exporter
  • New feature:
    Import AC18 C4D materials

  • New feature:
    Import AC18 C4D lights

  • Improvement:
    Many internal changes

  • Licensing:
    In C4D Demo mode update possible

    Preparation for the 2.20 version of the exporter

  • Improvement:
    Separated objects contains lights (AC18 required)

  • Improvement:
    Light Names (AC18 required)

  • Improvement:
    Cameras Hierarchy

  • Bug fix:
    Separated Objects Memory Error

  • Bug fix:
    Installer

v2.16 (released 2014-09-15) v2.14 (released 2013-09-15) v1.52 (released 2014-05-02)
  • Bugfix:
    Long material names fix (AC18))

  • Bugfix:
    Material Indexes (AC18)

  • Bugfix:
    Fix Zombie elements (AC18)

  • Available for Cinema 4D R15
  • Improvement:
    Sort in Separated Objects dialog

  • Bug fix:
    Close dialog after reached Demo limit

  • New feature:
    Available for 3d Max 2015

  • Improvement:
    Better Drive Detection

  • Improvement:
    New Octree Algorithm

  • Improvement:
    Openedges Algorithm

  • Improvement:
    Internal changes in Installer

v2.15 (released 2014-07-01)
  • New feature:
    Available for ArchiCAD 18

  • Bug fix:
    Network Location Cinema Folder

  • Bug fix:
    Installer Bugfix

v2.14 (released 2014-02-17) v1.51 (released 2013-04-21)
  • Bug fix:
    Wrong Output when use 3D cut

  • Bug fix:
    Long material names fix

  • New feature:
    Available for 3d Max 2014

  • New feature:
    Support Batch Mode import (use $maxroot\Scripts\Din3D\din3d_batch_importer.ms)

v2.13 (released 2013-06-09)
  • New feature:
    Available for ArchiCAD 17

v2.13 (released 2013-03-17) v2.13 (released 2013-03-17) v1.50 (released 2013-03-17)
  • Improvement:
    Checking duplicated texture names

  • Improvement:
    Din3D file Version information

  • Improvement:
    Finish Dialog can be disabled

  • Improvement:
    Small Unit warning dialog

  • Improvement:
    Check c4d importer plugin is exist

  • Bugfix:
    Export current camera

  • Bugfix:
    Wrong poly export (only 2 vertex)

  • Preparation for the 2.13 version of the exporter
  • New feature:
    Root Axis Center.

  • New feature:
    Split by materials (if not checked available simple class import)

  • Improvement:
    Expanded texture location

  • Licensing:
    Student version free (For educational use only)

  • Bug fix:
    Fix multi license problems

  • Bug fix:
    Wrong poly import (only 2 vertex)

  • Preparation for the 2.13 version of the exporter
  • New feature:
    Progressbar

  • New feature:
    Welding UVW vertex

  • New feature:
    Fix normals after smooth

  • Licensing:
    New Protection Method

  • Improvement:
    In Double Faces calculation method (speed)

  • Improvement:
    UVW map rotation

  • Improvement:
    In Multi Edge calculation method (speed and algorithm)

  • Improvement:
    In Open Edge calculation method (speed)

  • Improvement:
    In Auto-Edge calculation method (speed and algorithm)

  • Improvement:
    Drop 3ds max internal Smoothing Group calculation (very slow), use own algorithm

  • Improvement:
    Drop 3ds max internal Vertex Welding calculation (very slow), use own algorithm

  • Removed:
    Polygon mode import & retriangulate (because create lots model error)

v2.11 (released 2012-09-23)
  • Improvement:
    Some changes in Multi License

v2.12 (released 2012-09-17) v2.10 (released 2012-09-17) v1.12 (released 2012-09-17)
  • New feature:
    Texture compression options

  • New feature:
    Export Class Index

  • New feature:
    Export Object GUID

  • New feature:
    Export texture mirrored dates

  • Improvement:
    Preferences Stored in Registry

  • Improvement:
    In GDLM material name

  • Improvement:
    Bring to foreground Cinema 4D (only windows)

  • Preparation for the 2.12 version of the exporter
  • Available for Cinema 4D R14
  • Licensing:
    Changes in Code generation and licensing (use Cinema 4D first 11 digit)

  • Improvement:
    In materials

  • Improvement:
    UVW map rotation

  • Bug fix:
    GetActiveDocument Bug

  • Bug fix:
    Reverse Normals in Update

  • Preparation for the 2.12 version of the exporter
  • Available for Cinema 4D R14
  • Licensing:
    Changes in Code generation and licensing (use Cinema 4D first 11 digit)

  • Improvement:
    In materials

  • Improvement:
    UVW map rotation

  • Bug fix:
    GetActiveDocument Bug

  • Bug fix:
    Reverse Normals in Update

v2.02 (released 2012-07-28)
  • Bug fix:
    OSX Registration

v2.01 (released 2012-07-28)
  • Bug fix:
    Fix OSX massive crash

  • Bug fix:
    In updater

v2.10 (released 2012-07-15) v2.00 (released 2012-07-15) v1.11 (released 2012-07-15)
  • New feature:
    Available for ArchiCAD 16

  • New feature:
    New Command: ‘Send To Cinema 4D’

  • New feature:
    Updater

  • Improvement:
    Save Element Default ZZYZX value

  • Improvement:
    In Story Level Save

  • Bugfix:
    On Dialog ‘Export Textures’

  • New feature:
    Full Unicode support.

  • New feature:
    Din3D Tag store import settings

  • New feature:
    Import Stories

  • New feature:
    Import Classes

  • New feature:
    Possible to create ‘Separated objects’

  • New feature:
    Possible to create ‘Instances’

  • New feature:
    Extract textures to file

  • New feature:
    Choose import Scale

  • New feature:
    Updater command

  • New feature:
    Sorter command

  • New feature:
    Remove Empty ‘Null Object’ command

  • Improvement:
    Pass some parameters to lights (angle, etc..) (limited functions: ArchiCAD light no C4D light)

  • Improvement:
    Separated Optimizer Task

  • Improvement:
    New Icons

  • Improvement:
    New Dialog

  • Supporting:
    Not compatible with AC4D and AC4D+ format

  • Licensing:
    No open-source

    Preparation for the 2.10 version of the exporter

  • Improvement:
    Point Compare faster

  • Improvement:
    Cancel progress question

  • Bug fix:
    Presets load error (optimize & smooth parameters)

  • Bug fix:
    Cancel in Create Separated Object

v2.06 (released 2012-05-22) v1.10 (released 2012-05-22)
  • Improvement:
    Riis Lamp Type Changes

  • New feature:
    Use Real World Texture Scale Option

  • Improvement:
    No Overwrite exiting textures

  • Licensing:
    Demo Conversion Number 5->10

v2.05 (released 2012-04-30) v1.09 (released 2012-04-30)
  • New feature:
    Save lights angle, radius etc.. parameters

  • Improvement:
    Save Material Index

  • Improvement:
    Save Localized Class Names

  • Improvement:
    It does not give an index of the lamp, if does not contains polygons

  • New feature:
    Available for 3d Max 2013

  • New feature:
    Import as original ArchiCAD material index

  • Improvement:
    In Multi Material Creation

  • Improvement:
    Of scene to find materials

  • Improvement:
    Pass some parameters to lights (angle, etc..) (limited functions: ArchiCAD light no Max light)

  • Improvement:
    Dummys Object, Lights, Cameras attach to root Layer

  • Improvement:
    Installer found 3ds Max Design

  • Improvement:
    Full Unicode support (in 2013)

  • Improvement:
    File Information in GUI

  • Bug fix:
    The Manual installer did not do anything

  • Bug fix:
    Parameters saving

v1.05 (released 2012-04-03)
  • New feature:
    Add presets.

  • New feature:
    Check Updates.

  • Bug fix:
    Replace Layer Names illegal characters

v2.02 (released 2012-03-12) v1.00 (Initial release 2012-03-21)
  • Improvement:
    New logo

  • Improvement:
    New website

  • Improvement:
    Installers

v2.01 (released 2011-12-19)
  • New feature:
    Output Scale Chooser

v2.00 (released 2011-12-14)
  • New feature:
    Save Object names, positions

v1.99 (released 2011-12-06)
  • New feature:
    New output format (not compatible with previous versions)

  • New feature:
    Possible save to 3ds Max

  • New feature:
    Save to UTF8 format names

  • New feature:
    Save precision float -> double

  • New feature:
    Save all Layers Information

  • New feature:
    Save Story Information

  • New feature:
    Save Class Information

  • New feature:
    Save Normals

  • New feature:
    Save textures directly to output file

  • New feature:
    Save Bounding Box

  • New feature:
    Save Output Scale

  • Improvement:
    New Icons

  • Supporting:
    AC4D and AC4D+ not supported

  • Licensing:
    No open-source

AC4D+ format  
v1.6 (released 2010-06-04)
  • New feature:
    The ‘material tag’ can be chosen to be created on either the Null Object or on the Polygon.

  • New feature:
    In ‘Update’ mode the full hierarchy can be sorted by name, optionally.

  • New feature:
    Undo function is usable again, optionally.

v1.5 (released 2010-04-17)
  • New feature:
    When updated, the polygons are not deleted by the import plugin. So the polygon tag changes are kept.

  • Improvement:
    I’ve compile plugin for version R11.5 (small speed improvement)

  • Improvement:
    In ‘Update’ mode does not try to set the ‘Editor camera’

  • Improvement:
    Optimization of the polygon divided by a ‘main’ and ‘users’. This is a slightly better result mainly in the version R10.5.

v1.41 (released 2010-02-14)
  • Bug fix:
    64 bit mode crash plugin

v1.7 (released 2010-01-21) v1.4 (released 2010-01-21)
  • Improvement:
    Saving is faster

  • Improvement:
    Saving AC4D+ format in binary -> the output file size is reduced in most cases

  • Improvement:
    Small progress window changes

  • Bugfix:
    ‘ArchiCAD layer’ name export is fixed

  • The full code is rewritten for improving memory usage and speed
    • Improvement:
      Less memory required

    • Improvement:
      A way lot bigger files can be imported (tested with a 500 MB file on a laptop with 2 GB RAM)

    • Improvement:
      Significant speed improvement in the option ‘Split polygons by ArchiCAD layers’ (slightly slower compared to importing without layers option)

    • Improvement:
      Undo function is removed (lots of memory usage)

    • New feature:
      Binary file import method added (8-9 times faster)

    • New feature:
      ESC button can be used to cancel importing process

  • Improvement:
    Dialog: update folder improvement (if Tag name = file name, then ‘Update’ mode is automatically selected)

  • Improvement:
    If materials not needed are not created

  • Improvement:
    Transform Shader is removed from the plugin (was unnecessary).

v1.61 (released 2009-11-15)
  • Bugfix:
    Export current camera fix

v1.6 (released 2009-11-06) v1.3 (released 2009-11-06)
  • New feature:
    Add Export expanded material properties option

  • New feature:
    Add Export textures option

  • New feature:
    Add Export current camera (only perspective)

  • Improvement:
    AC4D+ gui improvements

  • Improvement:
    Add manual (see in the import plugin)

  • Bugfix:
    Save when push Cancel button is savedialog

  • Bug fix:
    Some empty Class type output

  • Preparation for the 1.6 version of the exporter
    • New feature:
      Add Import expanded material properties

    • New feature:
      Add Import textures

    • New feature:
      Add Transform Shader

  • Improvement:
    Mixed up the order of the Lights and cameras

  • Improvement:
    Not add UVW tag if not UVW coord in .AC4D+ file

  • Improvement:
    Fix Camera object Field of View Camera value

  • Improvement:
    Layer name is assigned to the cutted polygons

  • Improvement:
    Add manual

v1.2 (released 2009-09-29)
  • New feature:
    Add Import Presets

  • New feature:
    Add display imported File Name

  • Bug fix:
    Sort by name (if duplicate names)

  • Bug fix:
    File close method

v1.1 (released 2009-09-09)
  • New feature:
    Add undoable option

  • New feature:
    Add Reverse Polygon Normals

  • New feature:
    Working sort by name function

  • New feature:
    Add Russian translation (thanks for Matthew Ivanov)

v1.5 (released 2009-07-31) v1.0 (Initial release 2009-07-31)
  • New feature:
    Add AC4D+ format

  • New feature:
    Add UVW coordinates export

 
AC4D format
v1.2 (released 2009-06-17)
  • New feature:
    Done Class type output

  • Improvement:
    Layer Index generation

v1.1 (released 2009-06-07)
  • New feature:
    Done Light export

  • New feature:
    Done Camera export

  • Improvement:
    GDLMXX_materialname

v1.0 (Initial release 2009-05-31)
  • Only core working. No cameras and lights export. No class output type.

If you have found a spelling error, please, notify us by selecting that text and pressing Ctrl+Enter.