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Din3D importer for Cinema 4D changelog

I’m going to assume the main changes I’ve made on plugins. So that the connections in the export and the import plugin could be followed, I listed them aside each other. I tried to pay much attention on the compatibility, but please use the latest version to avoid problems.

See the complete changelog here.

Din3D format
v2.61 (released 2024-09-30)
  • Available for Cinema 4D 2025
v2.60 (released 2023-09-23)
  • Available for Cinema 4D 2024
  • Rewrite licensing (need a new license file)
v2.58 (released 2023-01-12)
  • Bug fix:
    Fixes in licensing

v2.57 (released 2022-10-13)
  • Available for Cinema 4D 2023
v2.56 (released 2022-07-11)
  • Available for Cinema 4D S26
  • Drop C4D R14 and C4D R15 support
  • Plugins are signed and notarized C4D S21 and up on mac
  • S25 and up plugins supported for M1 on mac
  • Bugfix:
    In licensing

  • Bugfix:
    Some small bugfixes

v2.55 (released 2021-10-21)
  • Improvement:
    C4D version detection

v2.54-r25 (released 2021-10-01)
  • Available for Cinema 4D S25
v2.54 (released 2021-04-11)
  • Available for Cinema 4D S24
  • Bugfix:
    In license read

v2.53 (released 2021-02-01)
  • Improvement:
    In license handling

v2.52 (released 2020-09-21)
  • Available for Cinema 4D S23
  • Available for Cinema 4D S22
  • Improvement:
    Update Curl to 7.72.0

  • Bug fix:
    Updates check works again

v2.51 (released 2019-12-01)
  • Improvement:
    Not delete null polygon objects.

  • Improvement:
    Possible deleting null polygons from command

  • Bug fix:
    Remove unnecessary documents in R21 Direct importer

  • Bug fix:
    Enable ‘New Scene’ again in R21 Direct importer

v2.50 (released 2019-10-07)
  • Available for Cinema 4D R21
  • Preparation for the 2.50 version of the exporter
  • New feature:
    New licensing method in R21

  • New feature:
    Split by elements

  • New feature:
    User modifiable separator sign

  • Improvement:
    Null objects in hierarchy

  • Improvement:
    Update icons

  • Bug fix:
    In Presets in Import Dialog

  • Bug fix:
    Layer names in hierarchy

v2.40 (released 2019-03-21)
  • Available for Cinema 4D R20
  • Available for Cinema 4D R19
  • Improvement:
    Change Curl

  • Improvement:
    Big Refactor

  • Improvement:
    Melange material importer completly rewrite

  • Improvement:
    Menu enhancement

  • Bug fix:
    In Material creation had some bugfix

v2.30 (released 2016-09-22)
  • Available for Cinema 4D R17
  • Available for Cinema 4D R18
  • Improvement:
    Camera rotation

  • Improvement:
    Full Internal Rewrite

  • Improvement:
    Multiple Melange version

  • Bug fix:
    In Shader creation

v2.20 (released 2014-10-15)
  • Available for Cinema 4D R16
  • Preparation for the 2.20 version of the exporter
  • New feature:
    Import AC18 C4D materials

  • New feature:
    Import AC18 C4D lights

  • Improvement:
    Many internal changes

  • Licensing:
    In C4D Demo mode update possible

v2.14 (released 2013-09-15)
  • Available for Cinema 4D R15
  • Improvement:
    Sort in Separated Objects dialog

  • Bug fix:
    Close dialog after reached Demo limit

v2.13 (released 2013-03-17)
  • Preparation for the 2.13 version of the exporter
  • New feature:
    Root Axis Center.

  • New feature:
    Split by materials (if not checked available simple class import)

  • Improvement:
    Expanded texture location

  • Licensing:
    Student version free (For educational use only)

  • Bug fix:
    Fix multi license problems

  • Bug fix:
    Wrong poly import (only 2 vertex)

v2.11 (released 2012-09-23)
  • Improvement:
    Some changes in Multi License

v2.10 (released 2012-09-17)
  • Preparation for the 2.12 version of the exporter
  • Available for Cinema 4D R14
  • Licensing:
    Changes in Code generation and licensing (use Cinema 4D first 11 digit)

  • Improvement:
    In materials

  • Improvement:
    UVW map rotation

  • Bug fix:
    GetActiveDocument Bug

  • Bug fix:
    Reverse Normals in Update

v2.02 (released 2012-07-28)
  • Bug fix:
    OSX Registration

v2.01 (released 2012-07-28)
  • Bug fix:
    Fix OSX massive crash

  • Bug fix:
    In updater

v2.00 (released 2012-07-15)
  • New feature:
    Full Unicode support.

  • New feature:
    Din3D Tag store import settings

  • New feature:
    Import Stories

  • New feature:
    Import Classes

  • New feature:
    Possible to create ‘Separated objects’

  • New feature:
    Possible to create ‘Instances’

  • New feature:
    Extract textures to file

  • New feature:
    Choose import Scale

  • New feature:
    Updater command

  • New feature:
    Sorter command

  • New feature:
    Remove Empty ‘Null Object’ command

  • Improvement:
    Pass some parameters to lights (angle, etc..) (limited functions: ArchiCAD light no C4D light)

  • Improvement:
    Separated Optimizer Task

  • Improvement:
    New Icons

  • Improvement:
    New Dialog

  • Supporting:
    Not compatible with AC4D and AC4D+ format

  • Licensing:
    No open-source

AC4D+ format
v1.6 (released 2010-06-04)
  • New feature:
    The ‘material tag’ can be chosen to be created on either the Null Object or on the Polygon.

  • New feature:
    In ‘Update’ mode the full hierarchy can be sorted by name, optionally.

  • New feature:
    Undo function is usable again, optionally.

v1.5 (released 2010-04-17)
  • New feature:
    When updated, the polygons are not deleted by the import plugin. So the polygon tag changes are kept.

  • Improvement:
    I’ve compile plugin for version R11.5 (small speed improvement)

  • Improvement:
    In ‘Update’ mode does not try to set the ‘Editor camera’

  • Improvement:
    Optimization of the polygon divided by a ‘main’ and ‘users’. This is a slightly better result mainly in the version R10.5.

v1.41 (released 2010-02-14)
  • Bug fix:
    64 bit mode crash plugin

v1.4 (released 2010-01-21)
  • The full code is rewritten for improving memory usage and speed
    • Improvement:
      Less memory required

    • Improvement:
      A way lot bigger files can be imported (tested with a 500 MB file on a laptop with 2 GB RAM)

    • Improvement:
      Significant speed improvement in the option ‘Split polygons by ArchiCAD layers’ (slightly slower compared to importing without layers option)

    • Improvement:
      Undo function is removed (lots of memory usage)

    • New feature:
      Binary file import method added (8-9 times faster)

    • New feature:
      ESC button can be used to cancel importing process

  • Improvement:
    Dialog: update folder improvement (if Tag name = file name, then ‘Update’ mode is automatically selected)

  • Improvement:
    If materials not needed are not created

  • Improvement:
    Transform Shader is removed from the plugin (was unnecessary).

v1.3 (released 2009-11-06)
  • Preparation for the 1.6 version of the exporter
    • New feature:
      Add Import expanded material properties

    • New feature:
      Add Import textures

    • New feature:
      Add Transform Shader

  • Improvement:
    Mixed up the order of the Lights and cameras

  • Improvement:
    Not add UVW tag if not UVW coord in .AC4D+ file

  • Improvement:
    Fix Camera object Field of View Camera value

  • Improvement:
    Layer name is assigned to the cutted polygons

  • Improvement:
    Add manual

v1.2 (released 2009-09-29)
  • New feature:
    Add Import Presets

  • New feature:
    Add display imported File Name

  • Bug fix:
    Sort by name (if duplicate names)

  • Bug fix:
    File close method

v1.1 (released 2009-09-09)
  • New feature:
    Add undoable option

  • New feature:
    Add Reverse Polygon Normals

  • New feature:
    Working sort by name function

  • New feature:
    Add Russian translation (thanks for Matthew Ivanov)

v1.0 (Initial release 2009-07-31)

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