Din3D exporter for ArchiCAD |
Din3D importer for Cinema 4D |
Din3D importer for 3ds Max |
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Din3D format |
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v2.61 (released 2024-10-21) |
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New feature:
Add coordinate system option
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v2.60 (released 2024-02-01) |
v2.61 (released 2024-09-30) |
v1.87 (released 2024-04-20) |
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Bugfix:
AC27 Didn’t export layers correctly
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Bugfix:
AC27 Didn’t export last material correctly
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- Available for Cinema 4D 2025
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New feature:
Available for 3d Max 2025
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v2.56 (released 2023-09-30) |
v2.60 (released 2023-09-23) |
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New feature:
Available for ArchiCAD 27
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Bugfix:
Texture name search crash fix
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Improvement:
Fix in osx installerx
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Improvement:
Windows installer download method fix
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- Available for Cinema 4D 2024
- Rewrite licensing (need a new license file)
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v2.58 (released 2023-01-12) |
v1.85 (released 2023-04-1) |
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Bug fix:
Fixes in licensing
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New feature:
Available for 3d Max 2024
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Bug fix:
Fix missing vc redist
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v2.55.m1 (released 2022-11-30) |
v2.57 (released 2022-10-13) |
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New feature:
Available for ArchiCAD 26 on M1 mac
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Improvement:
Osx installer is faster
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- Available for Cinema 4D 2023
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v2.55 (released 2022-07-15) |
v2.56 (released 2022-07-11) |
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New feature:
Available for ArchiCAD 26
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Bug fix:
Fixing some texture write error
- Drop support under AC18
- Signing and notarizing plugins AC20 and up on mac
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- Available for Cinema 4D S26
- Drop C4D R14 and C4D R15 support
- Plugins are signed and notarized C4D S21 and up on mac
- S25 and up plugins supported for M1 on mac
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Bugfix:
Some small bugfixes
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v2.55 (released 2021-10-21) |
v1.84 (released 2022-04-17) |
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Improvement:
C4D version detection
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New feature:
Available for 3d Max 2023
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Bug fix:
Failed to create texture path
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v2.54 (released 2021-07-21) |
v2.54 (released 2021-04-21) |
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New feature:
Available for ArchiCAD 25
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- Available for Cinema 4D S24
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v2.53 (released 2021-02-01) |
v2.53 (released 2021-02-01) |
v1.83 (released 2021-04-14) |
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Improvement:
AC offset handling optionally4
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Improvement:
Some coding improvements
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Bug fix:
Fix some installer bugs
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Improvement:
In license handling
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New feature:
Available for 3d Max 2022
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Bug fix:
Crash, when does not possible to create texture path
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v2.52 (released 2020-07-17) |
v2.52 (released 2020-09-21) |
v1.82 (released 2020-04-07) |
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New feature:
Available for ArchiCAD 24
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Improvement:
Switch to ssl protocol
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Bug fix:
Handling AC offset bug
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Bug fix:
Light direction is wrong
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- Available for Cinema 4D S23
- Available for Cinema 4D S22
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Improvement:
Update Curl to 7.72.0
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Bug fix:
Updates check works again
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New feature:
Available for 3d Max 2021
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Bug fix:
Dummy objects Ignore Extents
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v2.51a (released 2019-11-17) |
v2.51 (released 2019-12-01) |
v1.81 (released 2019-11-03) |
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Bug fix:
OSX 10.15 (Catalina) installer fix
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Improvement:
Not delete null polygon objects.
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Improvement:
Possible deleting null polygons from command
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Bug fix:
Remove unnecessary documents in R21 Direct importer
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Bug fix:
Enable ‘New Scene’ again in R21 Direct importer
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Bug fix:
Write wrong UW coordinates
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v2.51 (released 2019-10-23) |
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Bug fix:
UV weld parameter store
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Bug fix:
If not check UV weld, then wrong UV coordinates
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v2.50 (released 2019-10-07) |
v2.50 (released 2019-10-07) |
v1.80 (released 2019-10-07) |
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New feature:
Available for ArchiCAD 23
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New feature:
Export all element guid
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Improvement:
Change Default material mode to ‘Internal Engine’
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Improvement:
Installer win better detection
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Bug fix:
In windows installer
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Bug fix:
Fix Ac19 build in windows (outdated)
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Bug fix:
In detect C4D plugin
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- Available for Cinema 4D R21
- Preparation for the 2.50 version of the exporter
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New feature:
New licensing method in R21
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New feature:
Split by elements
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New feature:
User modifiable separator sign
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Improvement:
Null objects in hierarchy
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Improvement:
Update icons
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Bug fix:
In Presets in Import Dialog
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Bug fix:
Layer names in hierarchy
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- Preparation for the 2.50 version of the exporter
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New feature:
Split by elements
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New feature:
User modifiable separator sign
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Improvement:
In Dummies creation
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v2.34 (released 2019-03-12) |
v2.40 (released 2019-03-21) |
v1.74 (released 2019-05-05) |
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Improvement:
Better C4D R20 compatibility
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Improvement:
Win Installer better compatibility
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- Available for Cinema 4D R20
- Available for Cinema 4D R19
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Improvement:
Big Refactor
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Improvement:
Melange material importer completly rewrite
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Improvement:
Menu enhancement
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Bug fix:
In Material creation had some bugfix
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New feature:
Available for 3d Max 2020
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Bug fix:
UnInstaller Bugfix
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v2.33 (released 2018-06-21) |
v1.73 (released 2018-04-07) |
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New feature:
Available for ArchiCAD 22
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Improvement:
Fixing in Installer and speed improvement
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New feature:
Available for 3d Max 2019
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Improvement:
Change installer
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Bug fix:
Fix Illegal texture path crash
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v2.32 (released 2017-07-21) |
v1.72 (released 2017-07-31) |
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New feature:
Available for ArchiCAD 21
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New feature:
Available for 3d Max 2018
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v2.31 (released 2016-07-17) |
v2.30 (released 2016-09-22) |
v1.71 (released 2016-09-26) |
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Bugfix:
Wrong texture scales in ArchiCAD 20
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- Available for Cinema 4D R17
- Available for Cinema 4D R18
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Improvement:
Camera rotation
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Improvement:
Full Internal Rewrite
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Improvement:
Multiple Melange version
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Bug fix:
In Shader creation
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Bug fix:
VcRedist Fix in installer
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v2.30 (released 2016-07-07) |
v1.70 (released 2016-07-11) |
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New feature:
Available for ArchiCAD 20
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Improvement:
Change Icons, links, etc
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New feature:
Available for 3d Max 2017
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Improvement:
Change links, etc…
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Bug fix:
Small internal bugfix
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v2.21 (released 2015-07-07) |
v1.61 (released 2015-04-18) |
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New feature:
Available for ArchiCAD 19
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New feature:
Available for 3d Max 201
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v2.20 (released 2014-10-15) |
v2.20 (released 2014-10-15) |
v1.60 (released 2014-10-15) |
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New feature:
Save Cinema 4D materials
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New feature:
Save Cinema 4D lights
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New feature:
Export Camera Sets
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Improvement:
Dialog: Material Export Type Selector
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Bugfix:
Fix Zombie elements (again)
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- Available for Cinema 4D R16
- Preparation for the 2.20 version of the exporter
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New feature:
Import AC18 C4D materials
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New feature:
Import AC18 C4D lights
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Improvement:
Many internal changes
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Licensing:
In C4D Demo mode update possible
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Preparation for the 2.20 version of the exporter
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Improvement:
Separated objects contains lights (AC18 required)
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Improvement:
Light Names (AC18 required)
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Improvement:
Cameras Hierarchy
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Bug fix:
Separated Objects Memory Error
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v2.16 (released 2014-09-15) |
v2.14 (released 2013-09-15) |
v1.52 (released 2014-05-02) |
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Bugfix:
Long material names fix (AC18))
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Bugfix:
Material Indexes (AC18)
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Bugfix:
Fix Zombie elements (AC18)
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- Available for Cinema 4D R15
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Improvement:
Sort in Separated Objects dialog
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Bug fix:
Close dialog after reached Demo limit
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New feature:
Available for 3d Max 2015
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Improvement:
Better Drive Detection
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Improvement:
New Octree Algorithm
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Improvement:
Openedges Algorithm
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Improvement:
Internal changes in Installer
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v2.15 (released 2014-07-01) |
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New feature:
Available for ArchiCAD 18
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Bug fix:
Network Location Cinema Folder
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Bug fix:
Installer Bugfix
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v2.14 (released 2014-02-17) |
v1.51 (released 2013-04-21) |
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Bug fix:
Wrong Output when use 3D cut
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Bug fix:
Long material names fix
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New feature:
Available for 3d Max 2014
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New feature:
Support Batch Mode import (use $maxroot\Scripts\Din3D\din3d_batch_importer.ms)
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v2.13 (released 2013-06-09) |
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New feature:
Available for ArchiCAD 17
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v2.13 (released 2013-03-17) |
v2.13 (released 2013-03-17) |
v1.50 (released 2013-03-17) |
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Improvement:
Checking duplicated texture names
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Improvement:
Din3D file Version information
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Improvement:
Finish Dialog can be disabled
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Improvement:
Small Unit warning dialog
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Improvement:
Check c4d importer plugin is exist
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Bugfix:
Export current camera
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Bugfix:
Wrong poly export (only 2 vertex)
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- Preparation for the 2.13 version of the exporter
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New feature:
Root Axis Center.
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New feature:
Split by materials (if not checked available simple class import)
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Improvement:
Expanded texture location
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Licensing:
Student version free (For educational use only)
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Bug fix:
Fix multi license problems
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Bug fix:
Wrong poly import (only 2 vertex)
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- Preparation for the 2.13 version of the exporter
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New feature:
Welding UVW vertex
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New feature:
Fix normals after smooth
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Licensing:
New Protection Method
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Improvement:
In Double Faces calculation method (speed)
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Improvement:
UVW map rotation
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Improvement:
In Multi Edge calculation method (speed and algorithm)
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Improvement:
In Open Edge calculation method (speed)
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Improvement:
In Auto-Edge calculation method (speed and algorithm)
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Improvement:
Drop 3ds max internal Smoothing Group calculation (very slow), use own algorithm
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Improvement:
Drop 3ds max internal Vertex Welding calculation (very slow), use own algorithm
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Removed:
Polygon mode import & retriangulate (because create lots model error)
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v2.11 (released 2012-09-23) |
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Improvement:
Some changes in Multi License
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v2.12 (released 2012-09-17) |
v2.10 (released 2012-09-17) |
v1.12 (released 2012-09-17) |
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New feature:
Texture compression options
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New feature:
Export Class Index
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New feature:
Export Object GUID
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New feature:
Export texture mirrored dates
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Improvement:
Preferences Stored in Registry
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Improvement:
In GDLM material name
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Improvement:
Bring to foreground Cinema 4D (only windows)
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- Preparation for the 2.12 version of the exporter
- Available for Cinema 4D R14
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Licensing:
Changes in Code generation and licensing (use Cinema 4D first 11 digit)
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Improvement:
In materials
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Improvement:
UVW map rotation
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Bug fix:
GetActiveDocument Bug
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Bug fix:
Reverse Normals in Update
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- Preparation for the 2.12 version of the exporter
- Available for Cinema 4D R14
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Licensing:
Changes in Code generation and licensing (use Cinema 4D first 11 digit)
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Improvement:
In materials
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Improvement:
UVW map rotation
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Bug fix:
GetActiveDocument Bug
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Bug fix:
Reverse Normals in Update
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v2.02 (released 2012-07-28) |
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Bug fix:
OSX Registration
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v2.01 (released 2012-07-28) |
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Bug fix:
Fix OSX massive crash
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v2.10 (released 2012-07-15) |
v2.00 (released 2012-07-15) |
v1.11 (released 2012-07-15) |
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New feature:
Available for ArchiCAD 16
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New feature:
New Command: ‘Send To Cinema 4D’
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Improvement:
Save Element Default ZZYZX value
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Improvement:
In Story Level Save
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Bugfix:
On Dialog ‘Export Textures’
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New feature:
Full Unicode support.
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New feature:
Din3D Tag store import settings
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New feature:
Import Stories
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New feature:
Import Classes
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New feature:
Possible to create ‘Separated objects’
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New feature:
Possible to create ‘Instances’
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New feature:
Extract textures to file
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New feature:
Choose import Scale
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New feature:
Updater command
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New feature:
Sorter command
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New feature:
Remove Empty ‘Null Object’ command
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Improvement:
Pass some parameters to lights (angle, etc..) (limited functions: ArchiCAD light no C4D light)
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Improvement:
Separated Optimizer Task
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Supporting:
Not compatible with AC4D and AC4D+ format
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Licensing:
No open-source
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Preparation for the 2.10 version of the exporter
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Improvement:
Point Compare faster
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Improvement:
Cancel progress question
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Bug fix:
Presets load error (optimize & smooth parameters)
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Bug fix:
Cancel in Create Separated Object
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v2.06 (released 2012-05-22) |
v1.10 (released 2012-05-22) |
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Improvement:
Riis Lamp Type Changes
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New feature:
Use Real World Texture Scale Option
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Improvement:
No Overwrite exiting textures
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Licensing:
Demo Conversion Number 5->10
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v2.05 (released 2012-04-30) |
v1.09 (released 2012-04-30) |
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New feature:
Save lights angle, radius etc.. parameters
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Improvement:
Save Material Index
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Improvement:
Save Localized Class Names
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Improvement:
It does not give an index of the lamp, if does not contains polygons
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New feature:
Available for 3d Max 2013
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New feature:
Import as original ArchiCAD material index
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Improvement:
In Multi Material Creation
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Improvement:
Of scene to find materials
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Improvement:
Pass some parameters to lights (angle, etc..) (limited functions: ArchiCAD light no Max light)
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Improvement:
Dummys Object, Lights, Cameras attach to root Layer
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Improvement:
Installer found 3ds Max Design
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Improvement:
Full Unicode support (in 2013)
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Improvement:
File Information in GUI
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Bug fix:
The Manual installer did not do anything
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Bug fix:
Parameters saving
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v1.05 (released 2012-04-03) |
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New feature:
Add presets.
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New feature:
Check Updates.
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Bug fix:
Replace Layer Names illegal characters
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v2.02 (released 2012-03-12) |
v1.00 (Initial release 2012-03-21) |
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v2.01 (released 2011-12-19) |
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New feature:
Output Scale Chooser
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v2.00 (released 2011-12-14) |
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New feature:
Save Object names, positions
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v1.99 (released 2011-12-06) |
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New feature:
New output format (not compatible with previous versions)
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New feature:
Possible save to 3ds Max
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New feature:
Save to UTF8 format names
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New feature:
Save precision float -> double
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New feature:
Save all Layers Information
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New feature:
Save Story Information
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New feature:
Save Class Information
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New feature:
Save Normals
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New feature:
Save textures directly to output file
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New feature:
Save Bounding Box
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New feature:
Save Output Scale
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Supporting:
AC4D and AC4D+ not supported
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Licensing:
No open-source
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AC4D+ format |
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v1.6 (released 2010-06-04) |
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New feature:
The ‘material tag’ can be chosen to be created on either the Null Object or on the Polygon.
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New feature:
In ‘Update’ mode the full hierarchy can be sorted by name, optionally.
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New feature:
Undo function is usable again, optionally.
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v1.5 (released 2010-04-17) |
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New feature:
When updated, the polygons are not deleted by the import plugin. So the polygon tag changes are kept.
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Improvement:
I’ve compile plugin for version R11.5 (small speed improvement)
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Improvement:
In ‘Update’ mode does not try to set the ‘Editor camera’
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Improvement:
Optimization of the polygon divided by a ‘main’ and ‘users’. This is a slightly better result mainly in the version R10.5.
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v1.41 (released 2010-02-14) |
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Bug fix:
64 bit mode crash plugin
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v1.7 (released 2010-01-21) |
v1.4 (released 2010-01-21) |
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Improvement:
Saving is faster
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Improvement:
Saving AC4D+ format in binary -> the output file size is reduced in most cases
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Improvement:
Small progress window changes
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Bugfix:
‘ArchiCAD layer’ name export is fixed
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- The full code is rewritten for improving memory usage and speed
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Improvement:
Less memory required
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Improvement:
A way lot bigger files can be imported (tested with a 500 MB file on a laptop with 2 GB RAM)
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Improvement:
Significant speed improvement in the option ‘Split polygons by ArchiCAD layers’ (slightly slower compared to importing without layers option)
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Improvement:
Undo function is removed (lots of memory usage)
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New feature:
Binary file import method added (8-9 times faster)
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New feature:
ESC button can be used to cancel importing process
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Improvement:
Dialog: update folder improvement (if Tag name = file name, then ‘Update’ mode is automatically selected)
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Improvement:
If materials not needed are not created
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Improvement:
Transform Shader is removed from the plugin (was unnecessary).
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v1.61 (released 2009-11-15) |
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Bugfix:
Export current camera fix
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v1.6 (released 2009-11-06) |
v1.3 (released 2009-11-06) |
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New feature:
Add Export expanded material properties option
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New feature:
Add Export textures option
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New feature:
Add Export current camera (only perspective)
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Improvement:
AC4D+ gui improvements
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Improvement:
Add manual (see in the import plugin)
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Bugfix:
Save when push Cancel button is savedialog
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Bug fix:
Some empty Class type output
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- Preparation for the 1.6 version of the exporter
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New feature:
Add Import expanded material properties
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New feature:
Add Import textures
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New feature:
Add Transform Shader
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Improvement:
Mixed up the order of the Lights and cameras
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Improvement:
Not add UVW tag if not UVW coord in .AC4D+ file
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Improvement:
Fix Camera object Field of View Camera value
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Improvement:
Layer name is assigned to the cutted polygons
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v1.2 (released 2009-09-29) |
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New feature:
Add Import Presets
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New feature:
Add display imported File Name
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Bug fix:
Sort by name (if duplicate names)
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Bug fix:
File close method
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v1.1 (released 2009-09-09) |
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New feature:
Add undoable option
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New feature:
Add Reverse Polygon Normals
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New feature:
Working sort by name function
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New feature:
Add Russian translation (thanks for Matthew Ivanov)
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v1.5 (released 2009-07-31) |
v1.0 (Initial release 2009-07-31) |
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New feature:
Add AC4D+ format
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New feature:
Add UVW coordinates export
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AC4D format |
v1.2 (released 2009-06-17) |
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New feature:
Done Class type output
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Improvement:
Layer Index generation
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v1.1 (released 2009-06-07) |
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New feature:
Done Light export
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New feature:
Done Camera export
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Improvement:
GDLMXX_materialname
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v1.0 (Initial release 2009-05-31) |
- Only core working. No cameras and lights export. No class output type.
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